perf: Apply PreferenceKey optimization to BookmarkDetailView2 and fix spacing

- Implemented ScrollOffsetPreferenceKey for BookmarkDetailView2
- Replaced onScrollGeometryChange + onScrollPhaseChange with onPreferenceChange
- Removed currentScrollOffset and scrollViewHeight state variables
- Changed jumpButton from var to func with containerHeight parameter
- Fixed excessive spacing between header and content by using ZStack layout

Layout fix: Header image is now in ZStack background with content in foreground,
eliminating double spacing that occurred with separate VStacks.

Performance: Same PreferenceKey benefits as LegacyView - more efficient scroll tracking.
This commit is contained in:
Ilyas Hallak 2025-10-10 17:24:17 +02:00
parent e9195351aa
commit 37321f31c9

View File

@ -13,8 +13,7 @@ struct BookmarkDetailView2: View {
@State private var showingFontSettings = false
@State private var showingLabelsSheet = false
@State private var readingProgress: Double = 0.0
@State private var scrollViewHeight: CGFloat = 1
@State private var currentScrollOffset: CGFloat = 0
@State private var lastSentProgress: Double = 0.0
@State private var showJumpToProgressButton: Bool = false
@State private var scrollPosition = ScrollPosition(edge: .top)
@State private var showingImageViewer = false
@ -84,12 +83,26 @@ struct BookmarkDetailView2: View {
}
private var scrollViewContent: some View {
GeometryReader { geometry in
ScrollView {
// Invisible GeometryReader to track scroll offset
GeometryReader { scrollGeo in
Color.clear.preference(
key: ScrollOffsetPreferenceKey.self,
value: CGPoint(
x: scrollGeo.frame(in: .named("scrollView")).minX,
y: scrollGeo.frame(in: .named("scrollView")).minY
)
)
}
.frame(height: 0)
VStack(spacing: 0) {
// Header image
ZStack(alignment: .top) {
// Header image (in background)
headerView
// Content
// Content (in foreground)
VStack(alignment: .leading, spacing: 16) {
// Spacer for header
Color.clear.frame(height: viewModel.bookmarkDetail.imageUrl.isEmpty ? 84 : headerHeight)
@ -101,7 +114,7 @@ struct BookmarkDetailView2: View {
// Jump to last position button
if showJumpToProgressButton {
jumpButton
jumpButton(containerHeight: geometry.size.height)
}
// Article content (WebView)
@ -110,31 +123,26 @@ struct BookmarkDetailView2: View {
.frame(maxWidth: .infinity)
}
}
}
.coordinateSpace(name: "scrollView")
.clipped()
.ignoresSafeArea(edges: .top)
.scrollPosition($scrollPosition)
.onScrollGeometryChange(for: CGFloat.self) { geo in
geo.contentOffset.y
} action: { oldValue, newValue in
// Just track current offset, don't calculate yet
currentScrollOffset = newValue
}
.onScrollGeometryChange(for: CGFloat.self) { geo in
geo.containerSize.height
} action: { oldValue, newValue in
scrollViewHeight = newValue
}
.onScrollPhaseChange { oldPhase, newPhase in
// Only calculate progress when scrolling ends
if oldPhase == .interacting && newPhase == .idle {
let offset = currentScrollOffset
let maxOffset = webViewHeight - scrollViewHeight
let rawProgress = offset / (maxOffset > 0 ? maxOffset : 1)
.onPreferenceChange(ScrollOffsetPreferenceKey.self) { offset in
// Calculate progress from scroll offset
let scrollOffset = -offset.y
let containerHeight = geometry.size.height
let maxOffset = webViewHeight - containerHeight
guard maxOffset > 0 else { return }
let rawProgress = scrollOffset / maxOffset
let progress = min(max(rawProgress, 0), 1)
// Only update if change is significant (> 5%)
let threshold: Double = 0.05
if abs(progress - readingProgress) > threshold {
// Only update if change >= 3%
let threshold: Double = 0.03
if abs(progress - lastSentProgress) >= threshold {
lastSentProgress = progress
readingProgress = progress
viewModel.debouncedUpdateReadProgress(id: bookmarkId, progress: progress, anchor: nil)
}
@ -399,9 +407,9 @@ struct BookmarkDetailView2: View {
}
}
private var jumpButton: some View {
private func jumpButton(containerHeight: CGFloat) -> some View {
Button(action: {
let maxOffset = webViewHeight - scrollViewHeight
let maxOffset = webViewHeight - containerHeight
let offset = maxOffset * (Double(viewModel.readProgress) / 100.0)
DispatchQueue.main.asyncAfter(deadline: .now() + 0.3) {
scrollPosition = ScrollPosition(y: offset)