ReadKeep/readeck/UI/Settings/SettingsViewModel.swift

170 lines
4.8 KiB
Swift

import Foundation
import Observation
import SwiftUI
@Observable
class SettingsViewModel {
private let _loginUseCase: LoginUseCase
private let saveSettingsUseCase: SaveSettingsUseCase
private let loadSettingsUseCase: LoadSettingsUseCase
private let logoutUseCase: LogoutUseCase
private let settingsRepository: SettingsRepository
// MARK: - Server Settings
var endpoint = ""
var username = ""
var password = ""
var isLoading = false
var isSaving = false
var isLoggedIn = false
// MARK: - UI Settings
var selectedTheme: Theme = .system
// MARK: - Sync Settings
var autoSyncEnabled: Bool = true
var syncInterval: Int = 15
// MARK: - Reading Settings
var enableReaderMode: Bool = false
var openExternalLinksInApp: Bool = true
var autoMarkAsRead: Bool = false
// MARK: - App Info
var appVersion: String = "1.0.0"
var developerName: String = "Your Name"
// MARK: - Messages
var errorMessage: String?
var successMessage: String?
init() {
let factory = DefaultUseCaseFactory.shared
self._loginUseCase = factory.makeLoginUseCase()
self.saveSettingsUseCase = factory.makeSaveSettingsUseCase()
self.loadSettingsUseCase = factory.makeLoadSettingsUseCase()
self.logoutUseCase = factory.makeLogoutUseCase()
self.settingsRepository = SettingsRepository()
}
var isSetupMode: Bool {
!settingsRepository.hasFinishedSetup
}
@MainActor
func loadSettings() async {
do {
if let settings = try await loadSettingsUseCase.execute() {
endpoint = settings.endpoint ?? ""
username = settings.username ?? ""
password = settings.password ?? ""
isLoggedIn = settings.isLoggedIn // Verwendet die neue Hilfsmethode
}
} catch {
errorMessage = "Fehler beim Laden der Einstellungen"
}
}
@MainActor
func saveSettings() async {
isSaving = true
errorMessage = nil
successMessage = nil
do {
try await saveSettingsUseCase.execute(
endpoint: endpoint,
username: username,
password: password
)
successMessage = "Einstellungen gespeichert"
// Factory-Konfiguration aktualisieren
await DefaultUseCaseFactory.shared.refreshConfiguration()
} catch {
errorMessage = "Fehler beim Speichern der Einstellungen"
}
isSaving = false
}
@MainActor
func login() async {
isLoading = true
errorMessage = nil
successMessage = nil
do {
let user = try await _loginUseCase.execute(username: username, password: password)
isLoggedIn = true
successMessage = "Erfolgreich angemeldet"
// Setup als abgeschlossen markieren
try await settingsRepository.saveHasFinishedSetup(true)
// Notification senden, dass sich der Setup-Status geändert hat
NotificationCenter.default.post(name: NSNotification.Name("SetupStatusChanged"), object: nil)
// Factory-Konfiguration aktualisieren (Token wird automatisch gespeichert)
await DefaultUseCaseFactory.shared.refreshConfiguration()
} catch {
errorMessage = "Anmeldung fehlgeschlagen"
isLoggedIn = false
}
isLoading = false
}
@MainActor
func logout() async {
do {
try await logoutUseCase.execute()
isLoggedIn = false
successMessage = "Abgemeldet"
// Notification senden, dass sich der Setup-Status geändert hat
NotificationCenter.default.post(name: NSNotification.Name("SetupStatusChanged"), object: nil)
} catch {
errorMessage = "Fehler beim Abmelden"
}
}
func clearMessages() {
errorMessage = nil
successMessage = nil
}
var canSave: Bool {
!endpoint.isEmpty && !username.isEmpty && !password.isEmpty
}
var canLogin: Bool {
!username.isEmpty && !password.isEmpty
}
// Expose loginUseCase for testing purposes
var loginUseCase: LoginUseCase {
return _loginUseCase
}
}
enum Theme: String, CaseIterable {
case system = "system"
case light = "light"
case dark = "dark"
var displayName: String {
switch self {
case .system: return "System"
case .light: return "Hell"
case .dark: return "Dunkel"
}
}
}